Important Redux Rules

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Kevin Tosca

Project Supervisor
Project Supervisor
Joined
Mar 3, 2025
Messages
66
Redux Rules

Allowed

Weapons within ±10% of the original size
Changes to font within ±10% of the original size
Glowing weapons
Non-lingering Tracers (must be reasonable thickness)
Always day/night
Clothing textures (without changes to size)
Changing vehicle sounds
Changing weapon sounds

CrosshairX

Partially Allowed

Hit effects (as long as they don’t follow the person or make them glow)
HP and bulletproof vest % displayed (only your own)
Removing explosion effects (as long as the physics are intact)
Changes to weather (as long as the physics are intact)
Reshade (as long is at doesn’t stretch the game beyond what’s possible in GTA settings)

Macros (binders) for role play (automation of typing and sending RP Commands, etc.) (only if it’s used for RP. Misuse of macros, for example, to spam the chat, is strictly forbidden)

Prohibited

Changing physics of the game
Weapons that exceed ±10% of the original size
Changing hitboxes
Changing a font beyond ±10% of the original size
Changing vehicle configuration (speed etc.)
Modifying weapon configuration (fire rate etc.)
Removing drug effects
Displaying HP and bulletproof vest % of other players
Removing any textures or models from the world

Crosshairs that change when aiming at a player
 
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